AI Insights · Timothy · January 2022
Top 5 Boxing Games on Android in Latin America Q4 2021
Explore the performance of the top 5 boxing games on the Android platform in Latin America during Q4 2021, based on data from Sensor Tower.
In Q4 2021, the top 5 boxing games on the Android platform in Latin America experienced varying trends in downloads, revenue, and active users. Here's a closer look at their performance:
Punchy Race: Run & Fight Game Developed by CASUAL AZUR GAMES, this app saw significant growth in weekly downloads, peaking at approximately 421K in the week of December 20. Weekly active users also surged from 18.5K in early December to around 501K by the end of the month. Revenue remained minimal, with a slight uptick to $3 in the last week of December.
Gym Heros: Fighting Game Published by Fighting Arena, this game maintained a steady weekly download rate, reaching 74K in the final week of December. Active users fluctuated, ending the quarter at about 237K. Revenue was modest, with a peak of $30 in late September and consistent lower earnings throughout the quarter.
I, The One — Fun Fighting Game Another title from CASUAL AZUR GAMES, this app experienced a decline in active users, starting from 187K in late September and dropping to 134K by the end of December. Weekly downloads saw a resurgence towards the end of the quarter, peaking at roughly 49K in the last week. Revenue remained relatively stable, with minor fluctuations, peaking at $29 in late November.
Karate Fighter: Fighting Games This game from Fighting Arena showed consistent weekly downloads, averaging around 39K towards the end of December. Active users followed a downward trend initially but stabilized around 126K by the end of the quarter. Revenue was minimal, with occasional peaks, the highest being $14 in early October.
Level Up Runner Published by Lion Studios, this game saw fluctuating weekly downloads, peaking at approximately 99K in the week of October 25. Active users also showed a rising trend, reaching around 61K in mid-December. Revenue was minimal, with a peak of $29 in early December.
For a more detailed analysis and insights, visit Sensor Tower.